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2DX - Progress!

Posted on November 13, 2011 at 3:40 PM

I've made some progress on the 2DX API.  It's good enough now to say the project is in Alpha, but still under heavy development.

The Background class now works quite well with the new addition of the Drawable interface in the animaiton package.  Drawable sets a standard for objects (often anonymous) to define a particular Graphics image to be drawn on-screen with each call to the draw(Graphics2D g2) method (where g2 is a casted Graphics object from the GUI component being painted on).

The geometry package is nearing completion, but I'm still working out bugs and/or perfecting it to make the pre-defined pseudo-regular shapes more.... er..... regular.

The generation package... is one class.  And it's empty.  Ha.

It isn't ready to be released yet, and, in light of that, neither is the source.

It will be here eventually.

Regards,

-Brian


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