2DX Should Be Really Open Source
Posted on March 9, 2012 at 12:05 AM |
I've been meaning to work on implementing some sort of system where you guys can actually submit code changes to me for 2DX (if there is actually anyone registered who can/cares).
It might be a waste of time, but who cares? That's what I do right?
I'll get around to it eventually. And by eventually I mean soon.
Also, I will start working on the adition of a new general purpose, lower-level (but still 100% Java based) graphics engine soon. Pixels ftw.
Regards,
-Brian
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